On Fri, 06 Sep 2002 23:13:37 GMT, "nappy" wrote:

>With Premiere the ONLY way to easily do a mutli-camera edit is to load in
>all of your clips.. or 3 at a time or four at a time.. whatever you wish..

Yes (assuming you want to keep synchronization among
the cameras and mostly stay "real time" in the edit), though
extra "cut-away" material can be added later...

>Drag them all into the timeline on the super tracks

You can also use one (or both) of V1A/B, if you know you
will use one or two tracks for most of the edit, or if
almost all transitions will be cuts or dissolves (with
the exceptions being between clips on V1A/B). I prefer
to put the main camera on V1A or B, leaving the other open,
with the tracks V2 and above used for successively
less-interesting/often-used camera views...

>Then SYNC 'em up using either audio cues or visual cues present in all 3
>cameras.

Or more cameras... It is when you have a fairly large
number of cameras and/or prefer to work with precision
rather than close to "real time" that the methods
described in my article may be preferable to other
approaches (which may serve others better...).

>You HAVE to turn on and off tracks to enable each camera as you make your
>cut choices.

There are alternatives to this: you can turn-on/off
tracks with the "switches" at the timeline left edge,
by moving transparency levels to "0" with the rubber bands,
or by right-clicking on a track and selecting/deselecting
"enable" - or, as I pointed out in the article, you can
cut at the right edge of a clip part of interest, and
"roll-back" the track contents while watching the preview
until you find another area of interest on that track. You
can then leave it until you approach it again as you
progress along the timeline in the edit (and what is below
that track is visible).

>Drag them down to the primary video tracks as you make your selections..

No need - roll material back to the right, or just play it
if it is visible. The "roll-back" method allows you to
immediately check material on any track. The clips left
on the upper tracks can be left in place for straight cuts
or for shaped dissolves (on V2 and above, you can use
"S" or other shapes for the dissolves, impossible on
V1...).

>You have the choice of using audio from the clips or splitting the visuals
>over main(dat) audio or audio from a main camera

Or from a mix of all the audio material present before
the picture editing starts. This is the time to adjust
EQ, etc. on individual tracks, apply noise-reduction, etc.
The finished audio can then be just one track, or the "bits"
can be left to check synch. of picture bits easily...

> That's pretty much what it boils down to. Sure there might be slight
>variations on this theme but that's it.

True, but it is in the details of the variations that the
fun is...;-) BTW, the article is at:
www.David-Ruether-Photography.com/multi-camera.htm.