On Thu, 05 Sep 2002 01:59:53 GMT, Gary Eickmeier wrote:
>Neuman - Ruether wrote:

>> I just finished a 6-camera edit, using Premiere, and have
>> added a description of the process (with screen-grabs) to
>> my web site, at: www.David-Ruether-Photography.com/multi-camera.htm
>> (it is below the 4-camera edit article, and adds to it...).
>> David Ruether

>Ruether, you are a maniac. Six cameras for a .... wedding? One area
>you didn't cover to my satisfaction is how did you decide where to cut
>from one camera to another? You can't watch six monitors and do a live
>mix.

I covered both the reasons for the high number of cameras,
and how the decisions were made in the article - did you
read it? ;-) To retell: after a selected clip is cut on
the right end, the cut end is rolled to the right while
watching it in the preview window; when a part of interest
is seen, the roll-back is stopped until the rest of the
edit catches up with this point, at which time the decision
is made to keep or delete this part of this camera's
track. This process (and the fact that synch. among the
tracks is maintained unless there is a good reason for
breaking it) makes it very easy to "keep track" of all
the material of interest. The "base" 1 or 2 tracks are
the ones of greatest interest and used-time, and these
are placed at the bottom of the "stack"); the others are
"cutaway" tracks, which get mostly rolled away in the
process of editing, revealing the lower tracks. Keeping
all but one track above tracks 1A and 1B permits softer
"S" dissolves for all tracks, and leaves space for clips
to be dropped down to track 1 for other transitions to be
used. The whole edit can be done surprisingly quickly,
once everything is set up "ready to roll"...;-) BTW, the
sound edit is done before anything else and then is
consolidated into a single audio track, since some sound
used will be missing after the picture editing is
finished (the odd sound clips remaining are retained only
for resynching purposes, but are removed near the end of
the process). Notice that I do not use the dual-window
Premiere interface, but use a more timeline-oriented
approach (with a single, full-sized, hardware overlayed
preview image [with Raptor] that is considerably more
useful than the soft, tiny preview images normally used
[a good 20" TV supplements this view...]), with all edit
decisions being made on the timeline... (See:
"Premiere Basics for Intuitive Operation Using Timeline
Editing", at www.David-Ruether-Photography.com/premiere.htm,
and "Multi-Camera Editing in Premiere", at
www.David-Ruether-Photography.com/multi-camera.htm.)