On Mon, 27 Dec 1999 13:17:30 GMT, Claire Watson
>The quality of EditDVs rendering is superb to say the least and its
>blazingly fast compared to Adobe Premiere, at least in my experience...
How fast is it per second on a cross-dissolve? Mine, with
Premiere takes 4.3-seconds per second of dissolve... And,
generally all mini-DV renders are of the same "quality"...
[...]
>The bugs and timeline slowdown that most people experience with Premiere
>(apart from the strangely lucky few) are nothing compared to the biggest
>problem with it for me, which I repeat, for anyone thinking of making
>this NLE purchase. Please remember that Premiere will not handle your
>preview files safely. It destroys them as soon as you upset the timeline
>by inserting clips.
Being one "of the lucky few", I attribute my "luck" to
proper set-up and good choice of hardware... As to the
preview files, I work a different way: I render for viewing
transitions, and small parts of long filters/effects/etc.
(using "Alt" scrub for some previews - I do not build up
final-output previews during editing, but wait until the
end when I delete all the "working" previews and rerender
the whole project (one can just do it at a convenient
time when one can just walk away while the previews are
rendered - not a big deal...).
>Then you will have to start making them all over again, unless, as like
>Rob, you are satisfied with Alt/Scrubbing each effect, with no real-time
>display either on the tiny little monitor window or any full size external
>TV screen you may have attached.
What "tiny little preview window"? Mine in Premiere
is 720x480, real-time (Raptor, but even with Spark,
it is 720x480 near-real-time - good enough for
sound synch checking). Both allow TV viewing of
rendered parts. Methinks instead of complaining about
Premiere, one could better set up the system using
it...;-)
>If you are serious about making stuff to ultimately show to the public
>on TV screens, then you need to be able to preview everything in NTSC or
>PAL colours as you build those previews, preferably in real time, not
>just the speed like "as you drag your mouse", plus you have to see the
>edges of the TV display exactly (ok - Premiere does put up a sort of safe
>zone). You need to be able to follow the "flow" of the action free from
>artificial stutters or slowdown introduced by the above, so that you see
>it as the final viewer will see it.
Yes - but this is hardware, not Premiere...
[...]